So, what I was wondering about with the whole gaming thing is whether most games really aren't just about mazes in some form or another. I mean, look at something like "Call of Duty" where you are wandering around the ruins of a European city and unable to see the edges of it or any way out; your basic maze. The maze is an environment with strict limitations that keep the inhabitant from leaving its borders. Whatever you do, right or wrong, you are essentially trapped within the maze. Even if the maze doesn't lead to the center like a labyrinth and instead leads you back to the outer edge, so what? There is typically nothing outside of the maze except empty space. So what do you get for finding the solution to the maze? Nothing. And this is why the maze it the quintessential game, it is all about putting forth effort with the reward for solving it that you can stop putting forth the effort.
What do you think?
Links to some mazes:
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