Monday, March 12, 2012
Game Research
Here are the links and stuff I was talking about.
www. subservientchicken.com
And
Interactive Kin
http://www.youtube.com/watch?v=iUzIhFHxJ5Q
Sunday, March 11, 2012
New Game
Oh, Boy I am writing Game Code and 3D modeling for ‘Uh-Game Studio’ all m´night. It will be most sexiest game Code and 3D modeling ever done on this universe. Ripon Video Game will be chocolate Thunder Game compare this.
Thursday, March 1, 2012
Wednesday, February 29, 2012
Wednesday, February 1, 2012
Saturday, January 28, 2012
Monday, January 23, 2012
Re Cap for tonight
Sunday, January 22, 2012
visual inspiration
So, I had a brainstorm last night about the visuals for the game- a retro look. The two cartoons from the 1930's that I've embedded in the blog are somewhat in vein of what I was thinking (though we will use color). In particular I like the rubber band quality of the animal limbs and the rounded ovals of the torsos. As for the animation, when characters are dancing or sitting or standing there is a great exaggeration to the whole thing; everyone seems to be bouncing in syncopation. I think we might consider something like this for the game..
reboot
Uh...game rises from the ashes like the fiery Phoenix in an X-Men comic (though not as an attractive red head with psychic powers).
Anyway, we rise! The rebooting of our game company begins with our, as yet untitled, demolition derby/race/animal/farm game. I forget, was it going to be titled "Demolition County"?
As we begin I feel it is important to make sure we have the basics clear:
What kind of game are we making?
What is the story of the game?
What is the game play like?
What is the "look" of the game?
What is the goal of the game?
Who is the audience for this game?
What makes this game stand out from others?
Over the next few weeks we should answer these questions as well as post some images of things that inspire us and the beginning sketches of the game. Exciting stuff...
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